Rule 0 Discussion Concludes, Crying Now Allowed

Commander is a unique format in that, unlike other formats where rules are set in stone, players are encouraged to have a pre-game discussion to tweak “house rules” or to request specifics in order to allow the game to run smoothly and ensure all in attendance are having a good time. One particular game of commander’s rule 0 discussion has concluded that crying before, during, or after the game is to be permitted.

We asked the players why they felt the need to enact this particular rule into the game.

“Thanks for your comment. We were recommended the event by our local LGS who said there would be something for everyone there, from new to veteran. The issue wasn’t with the event itself. It was with the people. Every time we were approached by players, or when we approached others asking for a game, we explained the kind of game we were looking for to every new person who sat down with us, and they agreed to play on those terms, knowing these things, agreeing to play slower, to explain cards as they came down, to be respectful. Some people, after hearing what we were looking for, declined politely and said enjoy the rest of the day. That was totally fine. We didn’t force anyone to play by our standards. But the people we played with agreed to what we laid out. Most did whatever they wanted despite agreeing.”

We felt that asking for specifics isn’t unheard of, but requesting that players change the fundamental way the game is played felt like a bit of an over reach. We asked if they felt they were expecting too much.

“Thanks for your comment. We were recommended the event by our local LGS who said there would be something for everyone there, from new to veteran. The issue wasn’t with the event itself. It was with the people. Every time we were approached by players, or when we approached others asking for a game, we explained the kind of game we were looking for to every new person who sat down with us, and they agreed to play on those terms, knowing these things, agreeing to play slower, to explain cards as they came down, to be respectful. Some people, after hearing what we were looking for, declined politely and said enjoy the rest of the day. That was totally fine. We didn’t force anyone to play by our standards. But the people we played with agreed to what we laid out. Most did whatever they wanted despite agreeing.”

While we were aware of their feelings given it was a response to their initial question, we asked again.

“Thanks for your comment. We were recommended the event by our local LGS who said there would be something for everyone there, from new to veteran. The issue wasn’t with the event itself. It was with the people. Every time we were approached by players, or when we approached others asking for a game, we explained the kind of game we were looking for to every new person who sat down with us, and they agreed to play on those terms, knowing these things, agreeing to play slower, to explain cards as they came down, to be respectful. Some people, after hearing what we were looking for, declined politely and said enjoy the rest of the day. That was totally fine. We didn’t force anyone to play by our standards. But the people we played with agreed to what we laid out. Most did whatever they wanted despite agreeing.”

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